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Overview

Massive Darkness 2: Monks and Necromancers vs The Paragon

Manipulate the Energies of Life and Death! While Necromancers harvest energies from the moment of death, Monks call upon their own powerful life force to focus into the Seven Spirit Chakras, thereby granting themselves superhuman abilities and incredible fighting skill. These Warrior Monks have vowed to protect the living and have joined the Lightbringers to bring a definite end to the Darkness.

This box introduces two new Classes: Monks and the Necromancers as well as 4 new Heroes to Massive Darkness 2: Hellscape. Each Class has its own components and special rules, offering a different and unique experience. This box also comes with a new Roaming Monster, the Paragon, a formerly divine being fallen to the Prime Realm for her utter intolerance for mortal kind's countless faults

Product Details

  • The Monk makes exclusive use of a specific deck of cards: the Chakras. Monks have to constantly judge the flow of battle and decide when to active their Chakras, when to meditate to heal themselves, and when to return cards to their hand.
  • The Necromancer Class utilizes a new type of resource: Souls. When enemy figures in the Dungeon are killed, the Necromancer raises the Soul count on their Soul tracker. Souls can be used by the Necromancer to increase their own abilities and to raise fallen enemies.
  • Included 5 highly-detailed miniatures.
  • Contents: 1 Rulebook, 5 Miniatures: 4 Heroes (2 Monks and 2 Necromancers) & 1 Roaming Monster, 1 Soul Track, 35 Tokens, 82 Cards
  • 1-6 Players
  • Age: 14+
  • Average game time: 90 min
  • Dimensions: 8.75 x 6.5 x 2 in.
  • Country of origin: China

Overview

Massive Darkness 2: Monks and Necromancers vs The Paragon

Manipulate the Energies of Life and Death! While Necromancers harvest energies from the moment of death, Monks call upon their own powerful life force to focus into the Seven Spirit Chakras, thereby granting themselves superhuman abilities and incredible fighting skill. These Warrior Monks have vowed to protect the living and have joined the Lightbringers to bring a definite end to the Darkness.

This box introduces two new Classes: Monks and the Necromancers as well as 4 new Heroes to Massive Darkness 2: Hellscape. Each Class has its own components and special rules, offering a different and unique experience. This box also comes with a new Roaming Monster, the Paragon, a formerly divine being fallen to the Prime Realm for her utter intolerance for mortal kind's countless faults

Product Details

  • The Monk makes exclusive use of a specific deck of cards: the Chakras. Monks have to constantly judge the flow of battle and decide when to active their Chakras, when to meditate to heal themselves, and when to return cards to their hand.
  • The Necromancer Class utilizes a new type of resource: Souls. When enemy figures in the Dungeon are killed, the Necromancer raises the Soul count on their Soul tracker. Souls can be used by the Necromancer to increase their own abilities and to raise fallen enemies.
  • Included 5 highly-detailed miniatures.
  • Contents: 1 Rulebook, 5 Miniatures: 4 Heroes (2 Monks and 2 Necromancers) & 1 Roaming Monster, 1 Soul Track, 35 Tokens, 82 Cards
  • 1-6 Players
  • Age: 14+
  • Average game time: 90 min
  • Dimensions: 8.75 x 6.5 x 2 in.
  • Country of origin: China
889696012661

Details

Format: Misc. Games
Label: ASMODEE
Rel. Date: 06/10/2022
UPC: 889696012661

More Info:

Overview

Massive Darkness 2: Monks and Necromancers vs The Paragon

Manipulate the Energies of Life and Death! While Necromancers harvest energies from the moment of death, Monks call upon their own powerful life force to focus into the Seven Spirit Chakras, thereby granting themselves superhuman abilities and incredible fighting skill. These Warrior Monks have vowed to protect the living and have joined the Lightbringers to bring a definite end to the Darkness.

This box introduces two new Classes: Monks and the Necromancers as well as 4 new Heroes to Massive Darkness 2: Hellscape. Each Class has its own components and special rules, offering a different and unique experience. This box also comes with a new Roaming Monster, the Paragon, a formerly divine being fallen to the Prime Realm for her utter intolerance for mortal kind's countless faults

Product Details

  • The Monk makes exclusive use of a specific deck of cards: the Chakras. Monks have to constantly judge the flow of battle and decide when to active their Chakras, when to meditate to heal themselves, and when to return cards to their hand.
  • The Necromancer Class utilizes a new type of resource: Souls. When enemy figures in the Dungeon are killed, the Necromancer raises the Soul count on their Soul tracker. Souls can be used by the Necromancer to increase their own abilities and to raise fallen enemies.
  • Included 5 highly-detailed miniatures.
  • Contents: 1 Rulebook, 5 Miniatures: 4 Heroes (2 Monks and 2 Necromancers) & 1 Roaming Monster, 1 Soul Track, 35 Tokens, 82 Cards
  • 1-6 Players
  • Age: 14+
  • Average game time: 90 min
  • Dimensions: 8.75 x 6.5 x 2 in.
  • Country of origin: China
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